A carnival food-stand memory rush. Every customer hands you a ticket — tap the exact ingredients onto your tray, serve it fast, and don't let the streak drop. One extra pickle and it's coming back.
Customers arrive with an order. The ticket lists exactly what they want.
Tap ingredients to build the order on your tray. The order you tap them in doesn't matter.
Tap the customer to serve them. Everything on the ticket, and nothing else — an extra pickle is a wrong order.
Serve fast for more money, and keep a streak going for more still.
Nobody waits forever. Three customers walking off ends the day early.
Nothing below is rounded off for effect — this is what the code actually does.
The first customer of the day waits 20 seconds. Patience drops every 10 seconds the day runs, down to a floor of 9 seconds — so the closing stretch is nothing like the opening bell.
Serve the moment a ticket lands and earn up to +50% on top of price. Chain correct orders and each one pays another +25%, stacking up to an 8-streak cap.
A wrong tray costs the streak and 2 seconds off the clock — but the customer stays. Let three walk off from waiting too long, though, and the day ends early.
Ashley's Carnival Rush is in development for iOS. No release date yet — but the tray's already ticking.
Coming to theApp Store